Gaming in the Ancient World
As I've been thinking about a fantasy game with domain management and/or generational play, for some reason I've also been thinking about time periods before the typical medieval-inspired settings - from Westeros to Greyhawk to Middle Earth. I've begun reading Susan Wise Bauer's The History of the Ancient World: From the Earliest Accounts to the Fall of Rome . Mind you the pace is slow, between grad school, work, family, and prepping for superhero adventures (next game - an invasion from spaaace!!!) What I've been finding in the earliest period is a much smaller and more person world. Kings rule over city-states. Uruk's population at its height was perhaps fifty to eighty thousand. Compare that with the million who would live in Rome during the height of the Roman Empire (though it would be near modern times when a city would again reach such a population!) The potential I see in such an environment is it becomes possible to imagine PCs rising to impor...