Dan's Top 19 RPGs - #3 - ACKS
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzu6OZCmC2soA1KGTs6zauJegGqOrNrF6EyYKbXJEC-ENObnkq6NnGgryCjBXLh4Zc3fDpsvrY9YGIDnLBcGIRlKkhcynSyrSUKVB9ayqID3TV1EAnONz70xe90keqjKEQd1R4XZiDU_s/s400/ACKS.jpg)
I have a special place in my gaming heart for early editions of D&D. I'm not quite enough of a grognard to have played the original D&D when it came out - my gaming career began in the early 1980s. I played a lot of the Basic and Expert D&D incarnation as well as a ton of Advanced D&D. But they didn't quite make it this high in the list. One of the things I loved about the Companion rules of D&D was the way it brought about domain play. Early in this list I had Pendragon as a game I really like but didn't get a lot of time playing. I really like the idea of PCs ruling domains. It's a reason I greatly enjoy George RR Martin's Song of Ice and Fire series. But there were a few frustrations I had with D&D. I liked the idea of demi-humans having their race as their class - it added a certain amount of character - but I also found it a bit limiting. When I played, I liked being a magic-user but I was frustrated by the limits of low-level mag