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Showing posts with the label Lord of the Rings

#RPGaDay 2016 Day 28: Thing I'd Be Surprised That a Friend Hadn't Seen or Read

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Actually I've had this happen to me recently... Given my group has some folks younger than me, I've gamed with people who have never seen Star Trek  in any incarnation. That's not too shocking once I gave it some thought. Star Trek: Enterprise  debuted in fall of 2001, some fifteen years ago. And it was not a particularly popular Star Trek. Someone who is thirty now would have been around fifteen then. And Voyager debuted in January of 1995, so you're talking being under the age of ten for that! There's certainly a things I've not read or seen that are on other people's "I can't believe you've not read/seen that" so I've no judgment. With that caveat, there's a few other things I'd be surprised a gaming friend hadn't seen - Butcher's Dresden Files , the classic Star Wars trilogy (I know a number of people who swore off the prequels), Lord of the Rings (whether in film or novel form), and A Song of Ice and Fire (...

The Fine Art of Combat Avoidance

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The Art of War (Source: WikiMedia Commons) "He will win who knows when to fight and when not to fight." - Sun Tzu, The Art of War I've seen it mentioned on other blogs but I got to experience it myself in last night's Dungeon Crawl Classics game. It is something of a lost art to have characters not plunge into every encounter. Starting with its 3rd edition, D&D is geared towards balanced encounters. This doesn't mean that an encounter is easy. Rather it means that for any given encounter the Dungeon Master has a pretty good idea what sort of challenge the encounter presents. Moreover, in a bit of meta-gaming, your typical player will know that any encounter is something that the party can reasonably expect to defeat. In my earlier gaming days this was not always the case. First of all the idea of balance wasn't quite so prevalent in the games which I played. If you were trying to build a reasonable encounter you'd have to eyeball it, there ...