The Sims as a Tabletop RPG Gateway
My 12-year old daughter, the geekier of my two kids, has begun experimenting with tabletop RPGs. Over the holiday break I decided to spin up the Sims 4, a game she's pretty obsessed over. I played the Sims once a gazillion years ago - I think the one I tried was the Sims 2 if I recall correctly. For those totally unfamiliar with the franchise, the premise is it is a life simulator type of RPG. You create one or more characters or "Sims". Your Sim has various traits that you can decide and by completing various aspiration quests you can build up more traits. You manage money, your Sims' social lives, hygiene, careers, relationships, eating, bladders, etc. One thing I found as I build up a household is how much of the skills a player develops in playing the game are applicable to a tabletop RPG. I've built up a household from a single Sim who got married, had four kids, a cat, and a dog. The initial stages of play are like a low-level D&D game - li...