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Star Wars D6 Lives

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On August 11, when describing the Dead Game I'd Most Like to Return I nominated the original D6 Star Wars. Yesterday, just five days later, while waiting for a subway train I received an email from a player in our gaming group sharing with me the news that Fantasy Flight Games had just announced a limited edition reprint of the original D6 Star Wars game and its first sourcebook.
I'm going to live with the illusion that someone at Fantasy Flight Games read my post and made the arrangements in record time.
In all seriousness, I'm quite happy with this news. I've played D6 Star Wars recently and it has aged remarkably well. 

#RPGaDay 2017 Day 7 - Most Impactful Session

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I'm going to be a little loose with my definition of impactful. I've made some friendships in games that are older than my kids, and that's certainly impactful. Though friendships grow and diminish over time typically.

Probably for me though was when a bunch of us got together in the apartment my wife and I used to live in in the late 1990s. It was me, her, and two of her co-workers, gathered together to play Star Trek by Last Unicorn Games. Though I'd gamed off and on throughout the 1990s with family and friends, I hadn't had a regular gaming group since the 1980s. That game kicked off a series of campaigns that has had me playing pretty much constantly, albeit with hiatuses here and there, since then. The members of the group have changed and it's transitioned to a pure virtual group, but I've been fortunate to have regular gaming since that point.

#RPGaDay 2017 Days 14-17 - Catching Up From Vacation

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I just spent a few days with my eldest daughter in New York City and was way too exhausted to write at night... So here goes a super-quick catch-up...

Day 14 - RPG For Open-Ended Campaign Play I like Call of Cthulhu for an open-ended campaign. While characters do advance, they tend not to ever get so powerful that they have nothing to fear. Indeed, as characters learn more magics they may find themselves close to insanity. Death, insanity, and retirement take many characters out of play but it is possible to add replacement characters to a group, to the point where there may be no original characters yet the campaign continues.
Day 15 - RPG I Enjoy Adapting the Most I've done well using Fate for Star Wars and I've begun thinking of other ways it could be adapted.
Day 16 - RPG I Enjoy Using As-Is I've found Call of Cthulhu works incredibly well as it is. It fits its genre well and has begun adding dials to make for pulp style experiences.

Day 17 - RPG I've Had the Long…

#RPGaDay 2007 Day 13 - A Game Experience That Changed How I Play

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For me, possibly the most transformative experience was shifting from a physical to virtual table. It's something we did in stages, but the first stage was probably the most important - a simple webcam connecting us with a player who moved away but wanted to keep gaming.

Over time we added bells and whistles - discovering tools like Fantasy Grounds and Roll20 but the actual act of managing a remote game for the first opened a doorway for me and my group - a group which has people scattered east of the Mississippi River now...

#RPGaDay 2017 Day 12 - RPG With Most Inspiring Interior Art

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This is more of a "show, don't tell". For me, the 1st edition Dungeon Masters Guide has the most inspiring interior art. From dramatic to goofy it sets the stage for an AD&D game. An almost-but-not-quite medieval society, with the influence of magic and monsters clearly evident.




#RPGaDay 2017 Day 11 - Dead Game I'd Like to See Return

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There is still a Star Wars RPGbeing published - three actually, by Fantasy Flight Games. I ran a campaign with Edge of the Empire and found it to be a perfectly enjoyable game. But for my money the incarnation I've the fondest memories of is the D6-based RPG put out by West End Games in the 1980s and 1990s. I literally played my first game of it the day I got it. It was so easy to play and so easy to GM - and it felt like Star Wars.

The system wasn't perfect - I can see areas where a 3rd edition might have cleaned some things up. The Force rules worked well for wanna be Jedi type characters like Rey and Luke prior to being trained by Yoda. It required a bit too much dice rolling in combat. I found the stats for major film characters to be a bit over the top.

But I played a game a few years back and it still played just fine. I know sometimes licensees get permission to republish old versions of products that they didn't make. For example, Marvel has republished Star Wars

#RPGaDay 2017 Day 10 - Where to go for RPG Reviews

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Well in the 1980s I was fond of Dragon Magainze's RPG Reviews column. In the 1990s and early 2000s I often went to rpg.net. I still pop in to rpg.net every once in a while but I tend to get a lot of my opinions off of Google+. Often there will be links to blogs and other websites for more details. Yog-Sothoth is a pretty handy source of reviews and opinions for Cthulhu. You can decide if I mean the god or the website...