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Showing posts with the label atomic robo

#RPGaDay 2016 Day 20: Much Challenging But Rewarding System I've Learned

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He tasks me. He tasks me, and I shall have him. I'll chase him round the Moons of Nibia and round the Antares Maelstrom and round Perdition's flames before I give him up!  One thing I've learned about my own gaming style is for me, simpler seems to be better. I talked about that yesterday  in a non-#RPGaDay post. While that's been a trend, that's not to say it'll always be the case. Some day I'll master Champions . That said my current white whale is the Fate system of RPGs. Truthfully the rules aren't that complicated - Fate Accelerated is a glorified pamphlet. But the application of those rules represent a bit of a shift in thinking that I'm still working on. It reminds me a little bit of when I had to learn the Lisp programming language back in college. It was so different from the other languages I knew that in many ways I had to start anew - it was almost as if my previous knowledge was a hindrance. I feel that way about Fate - I'...

#RPGaDay2015 Day 3 - Favorite New Game of the past 12 months

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This topic is a little iffy as one can define both a new game and the past 12 months in some odd ways. For example, is a new edition of a game a new game? And in what form does it need to be? For example, Call of Cthulhu 7th Edition became available digitally last November, though I'd had a backer preview for several months. And the physical books are still pending. I think it's reasonable to go by the date the game became generally available in some form. But I'll cheat a little. First, we'll go with a new edition. Then we'll give a truly new game. And finally we'll stretch 12 months to mean a bit more than 12 months. Timey-wimey... Overall I'll go with  Call of Cthulhu 7th Edition . I did a brief review of it a while back and since then I've gotten some mileage playing it. It plays easily, retains compatibility with previous versions of the game, and adds some much needed modern conventions to the game without changing things for the sake of change...

Remain Calm. Trust in Science. Atomic Robo Overview.

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My gaming group has been experimenting with Evil Hat's Atomic Robo RPG. I've been itching to try out Fate for ages. I'm somewhat surprised to discover Aromic Robo as the setting, being as it is a comic book series I only had peripheral awareness of. Essentially, what I'd heard of the RPG as a good introduction to Fate got me to check out the RPG, figuring even if I didn't use the setting I could mine it. But the RPG is designed to greatly emulate the comic which caused me to go on a Comixology binge and obtain all of the digital Atomic Robo collections. I was hooked pretty quickly. I'll be talking about the RPG in the future (I hope - I also still plan on writing about some of the Delta Green stories I've read and my update frequency has been horrible of late.) Here I'll want to talk a bit about the Atomic Robo comics. Atomic Robo is the creation of writer Brian Clevinger and artist Scott Wegener. Atomic Robo is the creation of Nikola Tesla, "...