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Showing posts with the label retro-clones

RPG Review: Blueholme Journeymanne Rules

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For a number of older D&D players, their introduction to the game came from the D&D Basic Set as written by Eric Holmes. It wasn't my start - I began with the magenta set that followed it - but some of the people I gamed with had the Holmes Basic Set. The Holmes Basic is an interesting artifact, an intermediate step between the Original and Advanced D&D rules. Michael Thomas a few years ago developed a retroclone of the Holmes Basic rules, called Blueholme Prentice Rules . Like the original Basic Set it was a low level game. With the Journeymanne Rules the game covers levels 1 to 20. It's a well done book that fits a lot into a slim volume - when I received it I was amazed how much it crammed into its 112 pages. This review will assume familiarity with D&D which I presume is a reasonably safe assumption. Like every D&D game it has the classic six ability scores. As is often the case in older versions of D&D these scores aren't as importa...

#RPGaDay2015 Day 7 - Favorite Free RPG

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Free? Free is good. I think we can ignore scurvy pirates. Most RPGs are available for "free" if you're willing to go to some sketchy sites and be willing to justify doing so to yourself. Rather we'll be focusing on free RPGs that the creators intended to be free... I'm also going to be focusing on free complete games, not free teasers or introductions. For this, I'm going to go back to Evil Hat's Fate Core  RPG. You can go to RPGNow right now and get yourself a copy of it and pay absolutely nothing for it. That is a great deal. You get an absolutely complete game that you can use for years. I'll also give a few honorable mentions. Stars Without Number - A game I'm itching to try someday - almost went with it in place of our current Star Wars game. Kevin Crawford's games do a lot better than tell you "oh set your game in a sandbox" - they give you a ton of tools and awesome backgrounds to do so. In Stars Without Number  yo...

RPG Review: Swords & Wizardry Complete Edition

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April 17th is scheduled to be "Swords & Wizardry Appreciation Day". I've signed up this blog to participate in that. While I believe my blog has made mention of Swords & Wizardry on numerous occasions I've never actually done a review. It seemed a good idea to remedy that prior to doing an "appreciation post". Swords & Wizardry  is one of the earlier Dungeons & Dragons retroclones, designed to emulate the flavor of the "pre-AD&D" incarnation of Dungeons & Dragons. My memory may be a bit fuzzy, but I'm pretty certain it came out early in the days of D&D 3.5 as people realized the d20 System Reference Document and the Open Game Content of that could be used to reverse engineer older versions of D&D. I believe at that time the original edition of D&D was available as a PDF download from RPGNow, though it may have been made available at a later point. The original D&D books and supplements were pulled fro...

My Ideal D&D Original Edition

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Earlier this week Wizards of the Coast announced  they would be reprinting the original edition of Dungeons & Dragons, the famed "white box".  This set will consist of the following: Volume 1: Men & Magic Volume 2: Monsters & Treasure Volume 3: Underworld & Wilderness Adventures Supplement I: Greyhawk Supplement II: Blackmoor Supplement III: Eldritch Wizardry Supplement IV: Gods, Demi-Gods & Heroes I first started playing with the " magenta box " version of the D&D Basic Game. Prior to this the Advanced D&D Game, the "blue box" Basic Game, and Original Edition were released. AD&D 1st edition was still very active and would be for years to come; it was the game we probably played most in the early 80s though by the late 80s I'd switched to science fiction games. It wasn't till years later that I managed to get copies of the Original Edition and blue box version of the Basic Game. I also have PDFs of all...