The Old Ones Shall Be - Planning the Next Cthulhu Campaign
After some discussions with my gaming group and time spent in creative pondering it appears that up next is some form of the Cthulhu Mythos. I'm in the process of drilling down to see just what that means. We could continue one of two previous campaigns, a traditional 1920s game and a pulp Gaslight-era one. While the Gaslight-era was fun, my inclination is to return to a more traditional 1920s or 1930s period. New characters might be in order as our group has gotten a bit smaller since then (truthfully I found the group a little too large for Call of Cthulhu though it did help when the body count got high). I'm considering three possible campaigns. The first is your "traditional" 1920-something era campaign, most likely set in Lovecraft country. I found my players tend to do very well when faced with the "impossible" odds a normal Cthulhu game presents. That's not to say such a game is safe - far from it. We did enjoy a number of pulp elements in ...