Mundane Urban Oddities in RPG Cities
One of the temptations when making a city for long-term use in an RPG is making it "perfect". I don't mean getting every detail (though that is another temptation) but rather to optimize every aspect of it - awesome public transport, carefully thought out highways, etc. Real cities are awfully imperfect. Off the top of my head, here are some issues major cities have had to deal with (with a focus on the cities I'm most familiar with, Boston and New York City). In Boston, whenever winds exceeded 45 miles per hour, giant windows would fall off the Hancock tower. The London Underground tubes are too small to accommodate air-conditioned trains. In New York City, the Second and Third Avenue Elevated lines were torn down in the the 1940s and 1950s in preparation for the 2nd Avenue Subway. Decades later, the very first part of that subway is due to open this year (2016) - a very small part. Also in New York City, while subway service along the length of Manhattan...