First Experience with Fate Accelerated Star Wars
Last night we had our first experience at using Fate Accelerated Edition (FAE) to run a Star Wars game. This was my third attempt at running a game using some variant of Fate. An Atomic Robo game went ok while an attempt at a homebrew urban fantasy game using FAE didn't really work out. It will require a few more game sessions before I declare absolute victory but this session definitely did go far better than previous attempts. The session itself was a little rough on the technical side - one player was having sound issues (times like this I miss having an in-person group) so had to drop out and another had to leave a bit early. Real world stinks. I'll do a writeup of the session itself at a later point, this is more focused on my experiences running the game. The game is a pre-Episode IV Star Wars game, set a vague amount of time prior to Episode IV (close to it, but we've not fully nailed down if it is a few months or years). They are Rebels going on missions f